Even in a Virtual World, ‘Stuff’ Matters
http://www.nytimes.com/2007/09/09/business/yourmoney/09second.html?_r=2&ref=yourmoney&oref=slogin&oref=slogin
I only recently discovered the virtual world of Second Life, so I am still trying to get a grasp of it. It is apparent that money can be made, and it could be the new vehicle for advertising and marketing, but when it comes down to it I don’t trust the system. Possessions in the real world hold value due to the availability of the item. When availability and scarcity become arbitrary, the monetary amounts for products become unstable and the entire system could come tumbling down. Plus people might start to wake up to the fact that they are paying for food that they will never eat and buying land that no one will ever step foot on.